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# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
*.test
*.prof
vendor/
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The MIT License
Copyright (c) 2010-2018 Google, Inc. http://angularjs.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
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# Randstr
# [![GoDoc](https://godoc.org/github.com/thanhpk/randstr?status.svg)](http://godoc.org/github.com/thanhpk/randstr)
Randstr is an Go library for generating secure random strings
## Install
```
go get -u github.com/thanhpk/randstr
```
## Usage
### Generate a random hex string
```go
token := randstr.Hex(16) // generate 128-bit hex string
```
Running example
```go
package main
import(
"github.com/thanhpk/randstr"
"fmt"
)
func main() {
for i := 0; i < 5; i++ {
token := randstr.Hex(16) // generate 128-bit hex string
fmt.Println(token)
}
}
// Output:
// 67aab2d956bd7cc621af22cfb169cba8
// 226eeb52947edbf3e97d1e6669e212c2
// 5f3615e95d103d14ffb5b655aa0eec1e
// ff3ab4efbd74025b87b14b59422d304c
// a6705813c174ca73ed795ea0bab12726
```
### Generate a random ASCII string
```go
token := randstr.String(16) // generate a random 16 character length string
```
Running example
```go
package main
import(
"github.com/thanhpk/randstr"
"fmt"
)
func main() {
for i := 0; i < 5; i++ {
token := randstr.String(16)
fmt.Println(token)
}
}
// Output:
// 7EbxkrHc1l3Ahmyr
// I5XH2gc1EEHgbmGI
// GlCycMpsxGkn9cDQ
// U2OfBDQoak0z8FwV
// kDX1m81u14YwEiCY
```
## License [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
MIT
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module github.com/thanhpk/randstr
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// Package randstr provides basic functions for generating random bytes, string
package randstr
import (
"bytes"
"crypto/rand"
"encoding/binary"
"encoding/hex"
)
// Bytes generates n random bytes
func Bytes(n int) []byte {
b := make([]byte, n)
_, err := rand.Read(b)
if err != nil {
panic(err)
}
return b
}
// Base64 generates a random base64 string with length of n
func Base64(n int) string {
return String(n, "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ+/")
}
// Base64 generates a random base62 string with length of n
func Base62(s int) string {
return String(s, "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")
}
// Hex generates a random hex string with length of n
// e.g: 67aab2d956bd7cc621af22cfb169cba8
func Hex(n int) string { return hex.EncodeToString(Bytes(n)) }
// list of default letters that can be used to make a random string when calling String
// function with no letters provided
var defLetters = []rune("0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")
// String generates a random string using only letters provided in the letters parameter
// if user ommit letters parameters, this function will use defLetters instead
func String(n int, letters ...string) string {
var letterRunes []rune
if len(letters) == 0 {
letterRunes = defLetters
} else {
letterRunes = []rune(letters[0])
}
var bb bytes.Buffer
bb.Grow(n)
l := uint32(len(letterRunes))
// on each loop, generate one random rune and append to output
for i := 0; i < n; i++ {
bb.WriteRune(letterRunes[binary.BigEndian.Uint32(Bytes(4))%l])
}
return bb.String()
}